Brick-and-mortar gambling establishments in Denmark witnessed a near tripling of their income in May, while internet-based casinos saw a downturn.
This upswing is a component of a robust rebound following the pandemic, with physical gambling venues continuing their upward trend year-over-year.
The Danish Gaming Authority (DGA) indicated that land-based casinos generated DKK 32 million (roughly $4.5 million) in May, a notable 196% surge compared to the corresponding timeframe last year. Gaming terminals also observed a substantial revenue increase, hitting DKK 108 million, a 97% leap.
Although both segments experienced a minor decrease compared to April, when they generated DKK 35 million and DKK 110 million accordingly, these numbers still demonstrate a dramatic resurgence from the pandemic decline.
It’s worth noting that land-based gambling businesses were significantly affected by closures and limitations for a considerable portion of the previous year. During this period, digital gambling underwent a phase of expansion as individuals shifted to online platforms.
Nevertheless, as physical gambling progressively returns to pre-pandemic levels, internet gambling revenue is starting to stabilize.
In aggregate, Denmark’s total gambling revenue (GGR) for May amounted to DKK 186 million for wagering and DKK 246 million for online casinos, signifying a 7.3% and 0.4% reduction year-on-year, respectively.
These statistics represent an improvement from April, which witnessed a 16.6% fall in betting revenue and a 5% decrease for internet casinos compared to the preceding year.
Thus far in 2022, Denmark’s gambling sector, encompassing both online and offline, has undergone some volatility as it seeks stability in a post-pandemic environment.
Although brick-and-mortar gambling establishments and one-armed bandits experienced a minor decrease in profits from April to May, their general trajectory remains positive.
This resurgence of physical gaming appears to have briefly affected the income of internet casinos, but the situation is beginning to stabilize. In aggregate, the total gaming revenue has still climbed by a substantial 11.5%.